Commit Graph
13 Commits
Author SHA1 Message Date
cesarandClaude Opus 5 dc7f9f5501 fix frame timestamps to use a comparable epoch
steady_clock's epoch is unspecified and typically counts from process start or
boot, so the published timestamp_ns could not be compared against another
node's timestamps, wall clock or a recording — and it recorded when the node
processed the frame rather than when the camera captured it.

Publish two keys on every output instead: device_timestamp_ns from
sl::Camera::getTimestamp(TIME_REFERENCE::IMAGE), and host_timestamp_ns from
system_clock. Both are Unix-epoch nanoseconds, set as dora timestamp
parameters. The SDK clock source is pinned to SYSTEM_CLOCK at construction,
since it is process-wide and decides the epoch of the device value.

Both are kept because the wall clock can step when NTP synchronises after boot
on a Jetson, while the device timestamp is what two nodes reading the same
frame can agree on.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7g2cBJ5e3r15ZbJ9WZn8c
2026-09-08 09:15:47 -03:00
cesarandClaude Opus 5 126dbf4f32 remove detection from the node
dora-zed publishes camera data only. The two engines under src/engines/, the
objects output, the ZED_ENGINE/ZED_DETECTION_*/ZED_ONNX_* variables and the
ZED_PC_MODE=ROI crop are gone, along with the standalone engine test and the
model export script.

This drops the unconditional ONNX Runtime requirement from CMakeLists, the
Dockerfile and the install scripts, so the node now configures on a machine
with no ONNX Runtime — which is what blocked the Jetson build, since there is
no official ARM64 GPU binary.

zed_native is dropped rather than kept: it is bound to the live camera handle
and cannot run in a node that receives images over a dataflow. The removed
code remains reachable at tag v0.1.0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7g2cBJ5e3r15ZbJ9WZn8c
2026-09-08 09:12:40 -03:00
cesarandClaude Opus 5 a734692b60 update the build to dora 1.0 and a shell-free build command
dora 1.0 runs a node's build command directly rather than through a shell, so
the mkdir/cd/&& sequence in dataflow.yml could not work. Move it to
scripts/build.sh and invoke that instead.

Default CMAKE_BUILD_TYPE to Release so DoraTargets.cmake picks the release
cargo profile and the binary does not link debug dora bindings.

Pin the dataflow source with tag: — 1.0 replaced git_checkout with the
mutually exclusive tag/rev/branch.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7g2cBJ5e3r15ZbJ9WZn8c
2026-09-08 09:10:53 -03:00
cristhian f40e697b2a add a container build environment
Dockerfile provisions CUDA 12.8, ZED SDK 5.2, ONNX Runtime and Rust on
Ubuntu 24.04, the newest release Stereolabs ships a ZED SDK for, so the
node can be compiled and the build verified without installing the SDK
stack on the host.

The compile needs --gpus all: libsl_zed.so links against the CUDA driver
API, NVDEC and NVENC, which ship with the display driver rather than the
CUDA toolkit and so exist in no image. The container runtime mounts them
from the host, and only includes NVDEC/NVENC when the video capability
is requested.

Runs as the invoking user so build/ and bin/ are not left root-owned,
which needs the toolchain outside /root and the ZED SDK directory
readable to an arbitrary uid.
2026-09-07 14:33:58 -03:00
cristhian b16dfcd965 docs: clarify ONNX Runtime dependency and input handling
ONNX Runtime is a configure-time dependency for every build, not only
for the yolo_onnx engine. The event loop no longer inspects the input
id, so it grabs on any input rather than specifically on tick.
2026-09-07 14:30:01 -03:00
cristhian d6ae0f7fef remove dead split_labels helper
Its only caller was the deleted yoloworld_onnx.cc.
2026-09-07 14:29:52 -03:00
cristhian f1934c9b4a remove the YOLO-World open-vocabulary engine
Deletes the yoloworld_onnx engine, the CLIP BPE tokenizer, the standalone
test binary and both export scripts. Drops the update_vocabulary input and
the yoloworld_onnx/open_vocab dispatch from main.cc, along with the now
unused Engine::set_labels. Documentation follows.
2026-09-07 05:10:59 -03:00
cristhian aguilera 44eec29b83 refactor open_vocab into yolo_onnx and yoloworld_onnx engines
Split the monolithic open_vocab engine into two focused engines:
yolo_onnx (closed-vocabulary, any single-input YOLO ONNX) and
yoloworld_onnx (open-vocabulary YOLO-World with CLIP encoder).
Shared NMS/letterbox/fuse helpers extracted to yolo_helpers.h.
Add export_yolo.py script and separate test binaries for each engine.
2026-03-30 04:44:25 -03:00
cristhian aguilera 5e30b65416 add ZED_PC_MODE for point cloud bandwidth control
Three modes: FULL (full HxW grid, zero-copy), HALF (stride-2
downsample, ~4x reduction), ROI (valid points within detected
bounding boxes, flat [N,4] array). Parsed once before the event loop.
2026-03-28 11:15:38 -03:00
cristhian aguilera 2d10a68527 add update_vocabulary dora input for runtime label changes
The open_vocab engine now accepts an update_vocabulary input event
carrying a UTF-8 comma-separated label string. Labels are re-encoded
immediately via the CLIP text encoder; the next tick uses the new
vocabulary. ZedNative ignores the input via a no-op base class method.
2026-03-28 11:03:18 -03:00
cristhian aguilera fd6993e294 add open-vocab YOLO-World engine with CLIP text encoder
- Add OpenVocab engine: YOLO-World ONNX detection with runtime
  vocabulary via CLIP text embeddings (two-input model support)
- Add header-only C++ CLIP BPE tokenizer (no external deps)
- Add detect(cv::Mat) overload to OpenVocab for camera-free testing
- Add standalone test binary (test_open_vocab) using test/assets images
- Add export scripts for YOLO-World and CLIP text encoder (uv/PEP 723)
- Add installation scripts for Linux x64, ARM (Jetson), and Windows
- Update CMakeLists to use find_package(onnxruntime) instead of FetchContent
- Update README and AGENTS with env vars, setup workflow, and test usage
2026-03-28 10:41:11 -03:00
cristhian aguilera 6e6dc8ef27 add native 3D object detection using ZED SDK optimized models
Add engines::ZedNative class wrapping ZED SDK's TensorRT-optimized
object detection. On every frame grab, detected objects (label,
confidence, 3D position, 2D/3D bounding boxes) are serialized as a
flat float32 array and sent as a new "objects" dora output with
frame_id correlation to image_bgr.

Extract shared env-var helpers into src/util/env.h and expose
sl::Camera& via Camera::handle() for engine access.

Closes #3
2026-03-26 10:53:38 -03:00
cristhian aguilera 55a87d3a14 refactor ZED capture into modular camera class with env config
Extract camera lifecycle (open, warmup, grab, close) and
environment-based configuration into src/zed/camera.{h,cc}.
Thin main.cc now only handles the dora event loop.

Closes #2
2026-03-25 09:11:00 -03:00