The pad moves to dora-joy, so this node keeps no hardware dependency and the
pad becomes reusable. It arrives on `joy` as a plain reading; `JoyInput.read`
treats silence past JOY_TTL_S as absence, because that node dying looks like
silence rather than like an unplugged pad and the arm cannot tell them apart.
Both control sources are now normalised to a [-1, 1] six-vector before anything
is scaled, and the scaling happens in one function. The web path used to pass a
velocity straight through without going near mapping, which is why the console
had to speak the arm's units. It no longer does.
`twist` (SI) and `command` (robot-agnostic verbs) are the standard ports. `jog`
and `request` still carry the same intent in dora-ulite6's units and service
names so the two repositories can move independently; LEGACY_REQUEST is the
only place that knows what that node calls a verb. Wire one or the other, never
both. `joint_jog` is specified in the manifest and deliberately not built.
Schemas are declared rather than inferred: pyarrow reads a null `value` as its
own type, so an inferred `command` would change its port's type between one
verb and the next.
Three bugs found while moving this code, each with a test:
- `Sample.active` compared raw axes against a threshold, but SDL rests a
trigger at -1.0, so every connected pad read as in use for ever: the pad took
the lease on plug-in and GAMEPAD_IDLE_RELEASE_S never fired.
- The e-stop latch was never consulted when deciding a velocity, so Back
stopped the arm for one tick and the next stick nudge drove it again. Nothing
on the pad could clear it either. It is now checked above the lease, and X
releases it and clears the controller's error, as the console's RESET does.
- Buttons were read before the arbiter granted the lease, so the first press
after the pad had been idle was swallowed: not owned yet when read, and no
longer a rising edge by the next tick.
Two problems, both found by the validate job once it could finally run.
categories named `teleop` and `input`, neither of which dora defines. The set is
fixed — sensor, actuator, robot, transform, filter, ml-inference, llm, speech,
communication, recorder, visualization, simulator, debug — and an unknown
variant makes the whole manifest unparseable, so every type annotation in it was
being ignored.
dataflow.yml spanned three repositories through sibling paths, which meant dora
could not resolve the other nodes' manifests and reported their typed outputs as
unannotated. It also could not be validated in CI, which clones one repo. The
house pattern is a self-contained dataflow, and this now follows it: teleop plus
a bench stand-in for the arm and the browser, both from this checkout. The real
three-node wiring moves to README.md, where a consumer would look for it.
The bench answers every service, publishes plausible telemetry, and prints the
velocities it is sent, so the node can be driven from a real gamepad with no
robot in the room. It is not a simulator and must not become one: it never
integrates a velocity or moves a pose.
dora-node.yml is the typed contract a consumer wires against, and the only one
they get: no source package is shared between node repositories. The jog,
request and ui ports stay untyped, because dora treats a port carrying
request_id as pattern-correlated and several Arrow schemas legitimately flow
over each — one per service, one per console message.
dataflow.yml runs the whole operator stack from checkouts: this node, the
WebSocket bridge and the arm.
web/ holds a placeholder page, not the real console. It exists so the dataflow
has something to serve and so the node can be checked end to end before the
Control section is ported across from the monolithic repo. It reads telemetry
and can take, release and stop; nothing else.