Camera::open() retried forever inside a fixed sleep, so a camera that did not come back left the node stuck there: it stopped reading dora events and no longer honoured Stop or AllInputsClosed. Recovery is now a state machine over ticks. open() makes one attempt and returns; the loop decides when to try again from a 1/2/5/10 s backoff deadline, and nothing sleeps, so events keep being read while the camera is down. The first attempt closes the handle; past that the device is wedged and the node escalates to sl::Camera::reboot(), guarded to the ZED 2 and newer since it does nothing on the ZED and ZED Mini. Reopening pins the serial so recovery gets the same physical camera back. Set async_grab_camera_recovery so a link hiccup returns CAMERA_REBOOTING immediately instead of blocking the grab for ~17 s, and enable_image_validity_ check so the SDK flags frames a stalled camera hands back looking valid. Those transient errors no longer drop the handle, since the SDK is already reconnecting it. An all-black frame now counts as a failed grab rather than being published, and a camera delivering nothing usable for 5 s (30 s while the SDK reports it is reconnecting) triggers recovery. A new camera_state output publishes opening/streaming/recovering so a downstream node can tell "no frame yet" from "camera lost". ZED_RETRY_INTERVAL_SECONDS is replaced by the backoff. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Y7g2cBJ5e3r15ZbJ9WZn8c
dora-zed
Dora node for ZED stereo cameras. Publishes BGR images, point clouds and camera intrinsics.
Usage
Add to your dataflow:
nodes:
- id: zed-camera
git: ssh://git@gitea.liria.cl:5001/liria/dora-zed.git
tag: v0.2.0
build: scripts/build.sh
path: bin/dora_zed
inputs:
tick: dora/timer/millis/100
outputs:
- image_bgr
- depth
- point_cloud
- camera_info
- camera_state
See dataflow.yml for a complete runnable example with a camera display node.
Dependencies
| Dependency | Version | Notes |
|---|---|---|
| dora-rs | 1.0+ | Verified against dora-cli 1.0.1; the C++ bindings are built from source at configure time |
| CMake | 3.21+ | |
| ZED SDK | 5.x | Bundles OpenCV; default path /usr/local/zed |
| CUDA Toolkit | — | Required by ZED SDK |
| Rust toolchain | stable | Builds dora-rs C++ bindings |
Installation scripts
| Platform | Script |
|---|---|
| Ubuntu 24.04 x86_64 | sudo scripts/install_linux_x64.sh |
| NVIDIA Jetson (ARM64) | sudo scripts/install_linux_arm.sh |
| Windows x64 (PowerShell admin) | scripts/install_windows.ps1 |
Windows: Install the ZED SDK manually from stereolabs.com.
Local build
git clone ssh://git@gitea.liria.cl:5001/liria/dora-zed.git
cd dora-zed
scripts/build.sh
Binary installed to bin/dora_zed.
scripts/build.sh is also the build: command in the dataflow. dora 1.0 runs build
commands directly rather than through a shell, so cd, && and command substitution are
not available there; keeping the sequence in one script is what makes the dataflow build
work. It configures a Release build, which is also what links the optimized dora
bindings.
Containerized build
Dockerfile provides the full toolchain — CUDA, ZED SDK and Rust — on Ubuntu 24.04, the newest release Stereolabs ships a ZED SDK for. No camera is needed.
docker build -t dora-zed-build .
docker run --rm --gpus all --user "$(id -u):$(id -g)" \
-v "$PWD:/src" -v dora-zed-cargo:/usr/local/cargo/registry dora-zed-build
The container runs the same scripts/build.sh.
The first run clones dora-rs and compiles it with Cargo; the named volume keeps that cache across runs.
--user keeps build/ and bin/ owned by you rather than root.
x86-64 only. On Jetson, run scripts/install_linux_arm.sh on the
device and build natively — there is no ARM64 image here.
Needs an NVIDIA driver and the
NVIDIA Container Toolkit
on the host, as the ZED SDK does anyway. The image sets
NVIDIA_DRIVER_CAPABILITIES=compute,utility,video: libsl_zed.so links against NVDEC
(libnvcuvid) and NVENC (libnvidia-encode), which the container runtime mounts from the host
only when video is in the capability list.
Configuration
All behavior is controlled via environment variables.
Camera
| Variable | Default | Description |
|---|---|---|
ZED_RESOLUTION |
1080 |
720, 1080, or 2000 |
ZED_FPS |
15 |
Frame rate |
ZED_DEPTH_MODE |
NEURAL |
NEURAL, NEURAL_PLUS, NEURAL_LIGHT, PERFORMANCE, QUALITY, or NONE. An unrecognised value is a startup error, not a fallback. |
ZED_DEPTH_MIN_MM |
200 |
Minimum depth (mm) |
ZED_DEPTH_MAX_MM |
600 |
Maximum depth (mm) |
ZED_CONFIDENCE_THRESHOLD |
60 |
Reject depth less certain than this (1–100, lower is stricter) |
ZED_TEXTURE_CONFIDENCE_THRESHOLD |
100 |
Reject depth on surfaces less textured than this (1–100) |
ZED_DEPTH_FILL |
false |
Interpolate depth over holes. Overrides both confidence thresholds. |
ZED_FLIP |
ON |
ON or OFF |
ZED_WARMUP_FRAMES |
30 |
Frames to discard on startup |
The resolved depth mode, both confidence thresholds and the depth range are logged at startup. The defaults match the reference camera driver the perception stack was tuned against, so depth quality on the robot matches what it expects.
Point cloud
Off by default. With ZED_POINT_CLOUD unset the XYZRGBA measure is not retrieved at all
and no point_cloud output is published — at 1080p a full cloud is roughly 14.7 MB per
frame, and retrieving it costs capture time whether or not anything consumes it.
Consumers that need 3D back-project depth with the published intrinsics instead.
| Variable | Default | Description |
|---|---|---|
ZED_POINT_CLOUD |
false |
Retrieve and publish the point cloud |
ZED_PC_MODE |
FULL |
Only applies when ZED_POINT_CLOUD is on |
ZED_PC_MODE |
Shape | Description |
|---|---|---|
FULL (default) |
[H, W, 4] |
Full resolution grid (~14.7 MB/frame at 1080p) |
HALF |
[H/2, W/2, 4] |
Stride-2 downsample (~4× smaller) |
Inputs
| Input | Description |
|---|---|
tick |
Triggers a camera grab. Connect to dora/timer/millis/N. |
Outputs
| Output | Type | Description |
|---|---|---|
image_bgr |
uint8 [H, W, 3] |
BGR image. Metadata: shape, encoding=bgr8, intrinsics, timestamps. |
depth |
float32 [H, W] |
Per-pixel depth in millimetres, published on every frame image_bgr is. Metadata: dtype, layout=HW, shape, units=mm, intrinsics, timestamps. H and W match image_bgr for the same frame_id. Missing depth is 0 — the payload contains no inf and no nan. Holes are not interpolated unless ZED_DEPTH_FILL is set. |
point_cloud |
float32 [*, 4] |
XYZRGBA point cloud, only when ZED_POINT_CLOUD is on. Shape depends on ZED_PC_MODE. Metadata: units=mm, intrinsics, timestamps. |
camera_info |
float32 [4] |
[fx, fy, cx, cy]. Metadata: distortion coefficients, timestamps. Published once per camera session — with the first frame after the camera opens, and again after a reconnection — not on every frame, since the intrinsics are fixed for a given camera and resolution. |
camera_state |
string |
UTF-8 state name, published on each change. Metadata: dtype=string, encoding=utf8, host_timestamp_ns. |
Camera state and recovery
camera_state lets a downstream node tell a camera that has not delivered its first
frame yet from one that has been lost:
| State | Meaning |
|---|---|
opening |
The camera has not delivered a usable frame yet in this run |
streaming |
Frames are being published |
recovering |
The camera was streaming and has stopped; the node is trying to bring it back |
Recovery runs inside the dora event loop rather than in a retry loop of its own, so the
node keeps reading events — and honours Stop — while the camera is down. Reopening
never blocks the loop between attempts: the tick timer paces them, and a backoff deadline
of 1, 2, 5 then 10 seconds decides which ticks actually try.
The node treats an all-black frame as a failed grab: a camera whose link has dropped does not necessarily fail its grabs, and can keep reporting success while handing back a uniform frame. A camera that delivers no usable frame for 5 seconds is recovered — 30 seconds if the SDK reports it is reconnecting the link itself, since taking the handle away mid-reconnect aborts a recovery that was already under way.
The first recovery attempt closes the handle. Past that the device itself is wedged, and
the node escalates to sl::Camera::reboot(), which resets it over USB without unplugging
it. That call reaches the ZED 2 and newer only; on the first-generation ZED and the ZED
Mini the node closes the handle and lets the backoff give the endpoint time to clear.
Every attempt and every escalation is logged.
Consumers that need 3D back-project depth with the published intrinsics rather than
consuming point_cloud; the point cloud is not a prerequisite for 3D.
Timestamps
Every output carries both clocks, as dora timestamp metadata parameters:
| Key | Epoch | Unit | Source |
|---|---|---|---|
device_timestamp_ns |
Unix epoch (UTC) | nanoseconds | sl::Camera::getTimestamp(TIME_REFERENCE::IMAGE) — when the camera captured the frame |
host_timestamp_ns |
Unix epoch (UTC) | nanoseconds | std::chrono::system_clock on the host — when this node published the frame |
Both are needed. The device timestamp is the capture instant and is the value two nodes reading the same frame agree on; the host timestamp is the one the rest of the dataflow and the session recorder share. On a Jetson the wall clock can step when NTP synchronises after boot, so the device timestamp is recorded alongside the host one rather than in place of it.
The node calls sl::setTimestampClock(SYSTEM_CLOCK) before opening the camera, which
is what makes the device timestamp a Unix-epoch value rather than an SDK-default clock.
Every output for a frame also carries the same frame_id, an integer counter starting
at 0.