The README carried a lot of rationale that AGENTS.md already holds; what is left is the tables a consumer wires against. It gains the swept axis and button indices, and says plainly that the axes check themselves at runtime and the buttons cannot.
264 lines
11 KiB
YAML
264 lines
11 KiB
YAML
# Node manifest: the typed contract a consumer wires against.
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#
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# No source package is shared between node repositories, so this file and its
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# type URNs are the only contract a consumer has. `dora validate` checks a
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# dataflow against it without running the node, so CI needs neither a gamepad
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# nor a robot.
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#
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# `joy`, `jog`, `request`, `response`, `motion_state` and `ui_state` are
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# deliberately **untyped**. dora treats a port carrying `request_id` as
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# pattern-correlated and skips type checks on it, several Arrow schemas
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# legitimately flow over each — one per service, one per console message — and
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# dora 1.0 ships no standard joystick type. Annotating them would claim a
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# contract neither side keeps.
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apiVersion: 1
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name: dora-teleop
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namespace: liria
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description: Hands a robot arm to a human, from a gamepad or a browser
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categories: [robot]
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keywords: [teleop, gamepad, joystick, jog, arm, manipulator, web-console, operator]
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runtime: python
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entrypoint: dora-teleop
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# `dora build --uv` / `dora run --uv` rewrites this to `uv pip install .` and
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# gives the node its own managed venv under `.dora/python-envs/`, so the
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# dependencies it sees at runtime are the ones installed here.
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build: pip install .
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dora: ">=1.0"
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inputs:
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tick:
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description: >-
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Drives everything time-based: noticing a changed velocity, repeating the
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held one, expiring a
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source that has gone quiet, and publishing the console's telemetry. Use 50
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ms. Slower than about 100 ms and the arm node's own velocity expiry starts
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firing between ticks, which an operator feels as the arm stuttering.
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type: std/core/v1/UInt64
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joy:
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required: false
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description: >-
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One gamepad reading from `dora-joy`, as the Arrow struct
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`{axes: list<float32>, buttons: list<bool>, present: bool}`. Raw SDL — the
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deadzone, the response curve and the base-frame mapping all happen here.
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Wire it with `queue_size: 1`: `dora-joy` ticks faster than this node does,
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and a backlog of old readings is the last thing an arm should be driven
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from.
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**`present: false` stops the arm at once**, without waiting out any timer,
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because an unplugged pad is not a centred pad. So does the stream going
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quiet for longer than `JOY_TTL_S` — `dora-joy` publishes on every tick
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whether or not the pad moved, so silence means that node died, and a dead
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pad node is indistinguishable from an unplugged pad as far as the arm is
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concerned.
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Each pad is measured the first time it is seen sitting still, so a stick
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that no longer centres has its tilt subtracted rather than deadzoned away.
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A pad whose resting axes do not fit the layout this node compiles in — a
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trigger where a stick should be, say — reads the same as no pad at all
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and is named in the log, rather than being guessed at against a real arm.
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Leave it unwired for a browser-only console. The node says so and starts.
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response:
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required: false
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description: >-
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An answer from the arm node, correlated by `request_id` in the metadata. A
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failure is passed to the console as a toast; a `get_state` answer fills in
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what telemetry does not carry.
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motion_state:
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required: false
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description: >-
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How a motion ended. Needed because this node sends motions with
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`wait: false`, and a non-blocking motion reports its outcome here and
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nowhere else.
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robot_state:
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required: false
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description: >-
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The arm's own state, one of `connecting`, `ready`, `moving`, `recovering`
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or `unavailable`. Translated into the vocabulary the console draws.
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type: std/core/v1/String
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tcp_pose:
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required: false
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description: >-
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Tool-tip pose, six float32 as `[x, y, z, roll, pitch, yaw]` in mm and
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degrees, base frame. Shown in the console's pose readout.
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type: std/core/v1/Float32
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joint_pose:
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required: false
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description: >-
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Joint angles, six float32 in degrees. Shown in the console's joint readout.
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type: std/core/v1/Float32
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outputs:
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twist:
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description: >-
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**The standard motion port.** A velocity, as
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`{linear: [x, y, z], angular: [x, y, z], frame}` in **SI** — metres per
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second and radians per second — in the frame named by `frame`, currently
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always `base`.
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Sent when the velocity **changes**, and otherwise repeated every
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`JOG_KEEPALIVE_S` so the consumer's own expiry never fires mid-motion — a
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velocity is a set-point a consumer holds, not a frame in a sequence, and a
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consumer that re-plans on every message moves in steps if it is fed one
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every tick. A stop is a change: exactly one all-zero Twist, not repeatedly,
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because a stream of zeroes keeps a consumer believing a jog is live. There
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is no answer to a Twist, ever: it expires on the consumer's own TTL.
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Both control sources are normalised to a fraction of full speed before
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anything is scaled, so a gamepad and the web console asking for the same
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deflection produce byte-identical Twists.
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command:
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description: >-
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**The standard discrete port.** One thing to do, as `{action, value}`.
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`action` is robot-agnostic — `gripper_open`, `gripper_close`, `stop`,
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`home`, `clear`, `freedrive` — so a consumer that swaps a vacuum for a
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two-finger gripper needs no change here. `value` carries the argument
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where a verb has one (`freedrive` uses 1.0 and 0.0) and is null otherwise.
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jog:
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description: >-
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**Deprecated; use `twist`.** The same motion in `dora-ulite6`'s units:
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`{velocity: [vx, vy, vz, wx, wy, wz]}` in mm/s and deg/s, base frame.
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Published alongside `twist` while that node learns the standard one.
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Wire `twist` **or** `jog`, never both — they carry the same intent, and a
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consumer reading both would be driven twice.
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request:
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description: >-
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**Deprecated; use `command`.** The same verbs under the service names
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`dora-ulite6` uses — `stop`, `grasp`, `release`, `clear`, `freedrive`,
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`home` — with `request_id` in the metadata. `move_to` and `get_state` have
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no standard equivalent yet and go only here.
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ui_state:
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description: >-
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The console's telemetry snapshot, as a JSON string. Also carries error
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toasts. Every key in it is read by name in the console's page, so the two
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change together.
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The browsers get this straight from the node's own server and do not read
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this port; it is published for anyone else watching — `dora topic echo`,
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a recorder, a second screen — and costs nothing when nobody is.
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# Reserved, not implemented. A joint-space robot — a lerobot SO-101, say — takes
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# joint targets rather than a Cartesian velocity, and no amount of scaling turns
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# one into the other: it needs inverse kinematics, which is another node's job.
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# When such a consumer exists, this is the port it wires, mirroring ROS's
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# control_msgs/JointJog beside geometry_msgs/Twist:
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#
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# joint_jog:
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# description: >-
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# A joint-space velocity, as `{names: [str], velocities: [float]}`, the
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# joints named rather than positional so a consumer cannot mistake the
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# order.
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#
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# It is written down rather than built because a port nothing wires is worse
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# than no port: it reads as supported and has never once run.
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env:
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SPEED_MM_S:
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type: float
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default: 60.0
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description: >-
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Translation speed at full stick deflection, in mm/s. A stick is analog, so
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this is a maximum and anything less moves proportionally slower. Defaults
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to 60.0.
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SPEED_DEG_S:
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type: float
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default: 30.0
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description: Rotation speed at full deflection, in deg/s. Defaults to 30.0.
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DEADZONE:
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type: float
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default: 0.12
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description: >-
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Stick travel near centre to ignore, as a fraction. A worn stick that does
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not centre would otherwise drive the arm on its own. What is left is
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rescaled, so motion still starts from zero just outside the band.
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Defaults to 0.12.
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EXPO:
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type: float
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default: 0.4
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description: >-
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How much of the response curve is cubic, from 0 (linear) to 1. Fine
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positioning happens near centre and a linear stick gives it almost no
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resolution there. Defaults to 0.4.
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JOG_TTL_S:
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type: float
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default: 0.4
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description: >-
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How long the owning source may go quiet before the arm is stopped. Keep it
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**below** the arm node's VELOCITY_COMMAND_TTL_S (0.5 s by default), which
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is the controller-side backstop behind this one. Defaults to 0.4.
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JOG_KEEPALIVE_S:
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type: float
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default: 0.2
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description: >-
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How often to repeat a velocity that has not changed. Must be **above 0 and
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below JOG_TTL_S**, which in turn sits below the arm's own
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VELOCITY_COMMAND_TTL_S — so the repeat outpaces the expiry it exists to
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beat. Raising it sends fewer messages and asks the controller to re-plan
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less; too high and the arm stops between repeats. A change is never
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delayed by it. Defaults to 0.2.
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JOY_TTL_S:
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type: float
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default: 0.2
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description: >-
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How long the `joy` stream may go quiet before the pad reads as gone and the
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arm is stopped. Must be **below** JOG_TTL_S. `dora-joy` publishes on every
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tick, so this is really "how many missed readings to tolerate" — at a 20 ms
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joy tick, the default is ten. Defaults to 0.2.
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GAMEPAD_IDLE_RELEASE_S:
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type: float
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default: 2.0
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description: >-
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How long a pad may sit untouched before it hands the arm back, so a
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browser can take over without anyone pressing anything. Defaults to 2.0.
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STATE_POLL_S:
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type: float
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default: 0.5
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description: >-
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How often to call `get_state` for what telemetry does not carry: whether
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the tool is engaged and whether freedrive is on. Defaults to 0.5.
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WEB_HOST:
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type: string
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default: "0.0.0.0"
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description: >-
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The address the built-in web console binds to. Defaults to `0.0.0.0`,
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because the operator is rarely sitting at the machine wired to the arm.
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Set `127.0.0.1` where they are, or where the network is not yours.
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WEB_PORT:
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type: int
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default: 7000
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description: >-
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The port the console is served on — the page and the browsers' WebSocket
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both, so there is one URL and nothing to keep in step. **Set it to 0 to
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open no port at all**, which is what a pad-only dataflow wants. Defaults
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to 7000.
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example: |
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- id: teleop
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git: ssh://git@gitea.liria.cl:5001/liria/dora-teleop.git
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tag: v0.3.0
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build: pip install .
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path: dora-teleop
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inputs:
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tick: dora/timer/millis/50
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joy:
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source: joy/joy
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queue_size: 1
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queue_policy: drop_oldest
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response: ulite6/response
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motion_state: ulite6/motion_state
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robot_state: ulite6/robot_state
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tcp_pose: ulite6/tcp_pose
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joint_pose: ulite6/joint_pose
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outputs:
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- twist
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- command
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- jog
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- request
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- ui_state
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env:
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SPEED_MM_S: "60"
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SPEED_DEG_S: "30"
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