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# dora-teleop
A dora-rs node that hands a robot arm to a human. Pick up a gamepad and move the arm, or
open a browser and move it from there — one of the two at a time, decided here.
dora-rs teleoperation node: normalises two control sources — a gamepad read from
`dora-joy`, and a web console served by this node itself — into one owner's lease, and
emits velocity set-points and robot-agnostic commands. It carries no hardware driver: pad
I/O lives in `dora-joy`, arm I/O in a robot node.
It drives [`dora-ulite6`](https://gitea.liria.cl/liria/dora-ulite6) through that node's
`jog` and `request` ports, reads the pad from
[`dora-joy`](https://gitea.liria.cl/liria/dora-joy), and serves the browser console itself
on one port. It contains no robot driver and no gamepad driver: it is the piece in the
middle that decides what the arm should be doing, and it touches no hardware at all.
**Requirements:** dora 1.0+ (verified with `dora-cli 1.0.1`), Python 3.12+, `uv`.
**Requirements:** dora 1.0+ (verified with `dora-cli 1.0.1`), Python 3.11+ and `uv`.
## System
## The gamepad
```mermaid
flowchart LR
pad([gamepad]) --> joy
browser([browser]) -- "ws: held directions, verbs" --> web
web -- "ui_state snapshot" --> browser
joy["dora-joy — sibling repo"]
subgraph teleop["dora-teleop"]
web["web console — built in, HTTP + ws on one port"]
core["command arbitration"]
end
joy -- "joy: axes, buttons, present" --> core
web -- "held directions, ±1" --> core
core -- "twist SI · command verbs (standard)" --> arm
core -- "jog · request (deprecated)" --> arm
arm -. "state · poses · response" .-> core
arm["robot node"]
```
| Control | Does | Units |
|-------------|----------------------------------------------|-------|
| Left stick | Move along X (up/down) and Y (left/right) | mm/s |
| Triggers | Lift on the right, lower on the left | mm/s |
| Right stick | Roll (left/right) and pitch (up/down) | deg/s |
| Bumpers | Yaw, left and right | deg/s |
| A | Close the tool | — |
| B | Open the tool | — |
| X | Release the E-STOP and clear the arm's error | — |
| Y | Toggle freedrive | — |
| Back | **E-STOP** — latches until X | — |
Up on the stick sends the arm away from you, along **+X** in the base frame — the same
convention the console uses, so the two agree.
**Back latches.** It stops the arm, tells the controller to stop, and keeps the arm still
no matter what the sticks do. **X is the only way out**, and it does both halves: releases
the latch here and clears the error on the controller. Neither button is gated on the
lease — an idle pad hands the arm back two seconds after the stop it just made, and a
latch you must first take the arm back to release is a trap.
`home` is deliberately **not** on the pad. It is a large unattended motion and belongs
behind a deliberate click.
### The layout
These are the indices an Xbox One S pad reports **over Bluetooth**, swept one control at a
time. They are not universal — the same pad on USB numbers its buttons differently — so a
pad that disagrees is an edit to `Layout` in `dora_teleop/mapping.py`, not a new
environment variable. It lives here rather than in `dora-joy` because `dora-joy` does not
know what a button is *for*, which is what makes it reusable.
| Control | Axis | Control | Button |
|----------------------|------|------------------|--------|
| Left stick X / Y | 0, 1 | A — grasp | 0 |
| Right stick X / Y | 2, 3 | B — release | 1 |
| Left / right trigger | 4, 5 | X — clear | 3 |
| | | Y — freedrive | 4 |
| | | LB / RB — yaw | 6, 7 |
| | | Back — E-STOP | 11 |
**Sweep a new pad before the arm is powered.** The axes check themselves and the buttons
cannot:
- **Axes.** Every pad is measured once, on the first reading in which it is sitting still.
A stick must rest near centre and a trigger near the bottom of its travel; an axis
resting anywhere else means the numbering is wrong, something is being held, or the pad
is broken. All three read as **no pad** until it rests, and the log names the axis. A
trigger read as a stick asks for full speed while lying untouched on the desk, so a pad
this node has never seen still never gets the arm.
- **Buttons.** An unpressed button reads the same on every pad, so a wrong button index is
silent until it fires. That is not hypothetical: on this pad, against the indices this
node shipped with, X toggled freedrive and LB was the E-STOP.
That same measurement makes a worn stick harmless — its resting tilt becomes its zero, so
the tilt is **subtracted** rather than deadzoned away and the travel left still reaches
full speed. A trigger that reads 0 until it first moves, rather than SDL's −1, is handled
the same way instead of reading as half pressed.
### Checking your pad
## Quick start
```bash
source .venv/bin/activate
dora build dataflow-gamepad.yml
dora run dataflow-gamepad.yml
uv run dora-teleop-probe # in another terminal
uv sync
dora run dataflow.yml --uv # teleop + bench stand-in: no pad, no arm
```
The probe prints the raw axes, the buttons it sees and the velocity this node would send,
live, from the same `joy` stream the node reads. **It cannot move anything** — it attaches
as a dynamic node, publishes nothing and never talks to the arm.
```text
axes (6 reported)
0 left stick X +0.600 ----------|-----#----
1 left stick Y -0.800 --#-------|----------
4 left trigger -1.000 #---------|----------
buttons (17 reported)
7:yaw right
velocity this would send to the arm
vx +38.89 mm/s forward / back <--
vy +23.53 mm/s left / right <--
wz +30.00 deg/s yaw <--
moving: yes
asking for the arm: yes
```
Two things to look for: an axis marked `unused` that moves when you push a stick, and a
bar that does not sit centred with the stick released. It goes through the same
`velocity()` the node runs, so what it prints is what the arm would be sent.
For a pad whose numbering is not known at all, `dora-joy-probe` in the `dora-joy` repo
needs no dataflow.
## Speaking to any robot
Both control sources are reduced to a **normalised** six-vector — `[-1, 1]` per degree of
freedom, a fraction of full speed — and only then scaled, in one function. The gamepad
reaches that vector through the deadzone and the response curve, which correct a worn
physical stick; the browser sends it already clean.
That is what lets one node and one console drive a robot in mm/s and one in m/s. `twist`
is SI, because that is what a UR or MoveIt takes; configuration stays in mm/s and deg/s,
because `60 mm/s` is a number a person reading a dataflow can judge. `command` carries
verbs rather than service names — `gripper_close`, not `grasp` — so swapping a vacuum for
a two-finger gripper needs no change at either end.
The full contract, including the reserved `joint_jog` port, is in the vault at
`resources/robotics/teleop-contract.md`.
## The lease
Two sources, one arm. Whoever holds the lease drives; the other is ignored.
- The **gamepad takes it implicitly**, the first time a stick moves, if nobody holds it.
- It **gives it back** after `GAMEPAD_IDLE_RELEASE_S` untouched, so a pad left on the
bench does not lock the browser out.
- The **browser takes it explicitly** with TAKE CONTROL and returns it with RELEASE. It
can preempt: an operator who can see the arm is better placed than this code to decide.
- **E-STOP is never gated**, from either source, held lease or not.
**The lease binds only what goes through this node.** `dora-ulite6` has no idea it exists,
so another node publishing `request` will preempt an operator mid-motion.
## The deadman
An arm under a velocity command keeps moving until told otherwise. Four layers, each
shorter than the one behind it — a backstop that fires first backs up nothing:
| Layer | Setting | Default |
|--------------------------|-------------------------------------|---------|
| Held velocity repeated | `JOG_KEEPALIVE_S` (teleop) | 0.2 s |
| Pad reading goes stale | `JOY_TTL_S` (teleop) | 0.2 s |
| Owner goes quiet | `JOG_TTL_S` (teleop) | 0.4 s |
| Jog sender goes quiet | `VELOCITY_COMMAND_TTL_S` (ulite6) | 0.5 s |
`JOY_TTL_S >= JOG_TTL_S` stops the node at startup rather than failing quietly later. The
last layer is enforced by `dora-ulite6` whether or not this process is alive.
A pad reporting itself gone, or the last browser disconnecting, stops the arm
**immediately** without waiting out any timer: an unplugged pad is not a centred pad. On
shutdown the node sends one all-zero velocity, because a motion lives in the controller
rather than in this process.
**What goes on the wire is the change.** A velocity is a set-point the arm holds, so one
is sent when it *changes* and otherwise repeated only every `JOG_KEEPALIVE_S`. Repeating
every tick made a real xArm re-plan the same motion twenty times a second, which reads as
stepping. The stop is sent **once** — a stream of zeroes keeps `dora-ulite6` believing a
jog is live. A change never waits for the repeat.
## Ports
| Direction | Name | Description |
|-----------|----------------|-------------------------------------------------------|
| in | `tick` | 50 ms — change detection, deadman, telemetry |
| in | `joy` | One pad reading from `dora-joy` |
| in | `response` | An answer from the arm |
| in | `motion_state` | How a motion ended |
| in | `robot_state` | The arm's own state |
| in | `tcp_pose` | Tool-tip pose, six float32, mm and degrees |
| in | `joint_pose` | Joint angles, six float32, degrees |
| out | `twist` | **Standard.** `{linear, angular, frame}`, SI |
| out | `command` | **Standard.** `{action, value}`, robot-agnostic verbs |
| out | `jog` | *Deprecated.* mm/s + deg/s, for `dora-ulite6` |
| out | `request` | *Deprecated.* A service call, `request_id` in metadata |
| out | `ui_state` | The console's telemetry snapshot, as JSON |
Wire `twist` **or** `jog`, never both — they carry the same intent, and a robot reading
both is driven twice. Same for `command` and `request`.
The browser is not on this table: it reaches the node over the node's own HTTP and
WebSocket port rather than through the dataflow, so there is nothing to wire for it.
## Environment variables
| Variable | Default | Description |
|--------------------------|----------|--------------------------------------------------------|
| `SPEED_MM_S` | `60.0` | Translation speed at full deflection |
| `SPEED_DEG_S` | `30.0` | Rotation speed at full deflection |
| `DEADZONE` | `0.12` | Stick travel near centre to ignore |
| `EXPO` | `0.4` | How much of the curve is cubic; 0 is linear |
| `JOG_TTL_S` | `0.4` | Owner silence before the arm is stopped |
| `JOG_KEEPALIVE_S` | `0.2` | How often an unchanged velocity is repeated |
| `JOY_TTL_S` | `0.2` | `joy` silence before the pad reads as gone |
| `GAMEPAD_IDLE_RELEASE_S` | `2.0` | Untouched pad before it hands the arm back |
| `STATE_POLL_S` | `0.5` | How often to ask the arm what telemetry does not carry |
| `WEB_HOST` | `0.0.0.0`| Address the console binds to |
| `WEB_PORT` | `7000` | Console port; **`0` opens no port at all** |
A value that cannot be read, or one that breaks the deadman order, stops the node at
startup rather than the first time somebody picks up the pad. `JOYSTICK_INDEX` moved to
`dora-joy` along with the pad.
## Running it
| Dataflow | Nodes | Needs |
|-------------------------|------------------------------|-----------------|
| `dataflow.yml` | teleop + bench stand-in | nothing |
| `dataflow-robot.yml` | joy + teleop + ulite6 | a pad and an arm |
| `dataflow-gamepad.yml` | the same, plus the probe, console shut | a pad and an arm |
```bash
dora run dataflow.yml --uv # no pad, no arm, browser path only
source .venv/bin/activate # a real arm: see the --uv note below
dora build dataflow-robot.yml # clones and installs both siblings
dora run dataflow-robot.yml
```
`dataflow.yml` is self-contained on purpose — it resolves from this checkout alone, which
is what lets CI validate it. The bench answers services and publishes telemetry but is
**not a simulator**: it never integrates a velocity or moves a pose.
Set `ROBOT_IP` and `TOOL_TYPE` to match the arm in front of you. `INIT_MODE` is `none`, so
nothing moves until somebody pushes a stick. The console comes with the node — open
`http://<that machine>:7000` for the same arm the pad drives, under the same lease.
**`--uv` does not work for a dataflow with `git:` nodes** (dora 1.0.1): each is installed
into a venv inside its own clone, while the spawner resolves entrypoints from the
dataflow's venv, and the run fails with `Could not find source path dora-joy within uv`.
Build into one activated environment instead, as above; it needs `pip`
(`uv pip install pip`). **`dora start` refuses them outright** — "node joy has git source,
but no `dora build` was run yet", straight after a build that succeeded — so use
`dora run`, which also means `dora topic` is unavailable for those two dataflows.
`dora` type-checks a dataflow before fetching a `git:` source, so it cannot read the arm's
manifest. The `output_types:` block on the `ulite6` node repeats what `dora-ulite6` v0.3.1
annotates — re-check it when moving to a newer tag.
Open `http://localhost:7000` and drive the robot from the console. The bench answers
services and publishes telemetry so the loop closes.
### Watching the wire
Every dataflow sets `debug: enable_debug_inspection: true`, so dora will let you read the
wire without any node printing it. This needs a coordinator, so it works for the
arm-free dataflow:
Every dataflow sets `debug: enable_debug_inspection: true`, so dora can inspect the wire
without any node printing. This needs a coordinator, so it works for the arm-free dataflow:
```bash
dora up
@@ -259,36 +51,64 @@ dora topic hz -d teleop-bench teleop/jog --duration 10 # the re-send caden
dora stop --name teleop-bench && dora down
```
## The console
## Running with hardware
`dora_teleop/web/index.html` is the browser half: two analog rings, a lift lane and a yaw
lane, plus gripper, freedrive, home, the lease buttons and E-STOP over a telemetry
readout. Plain HTML with no build step — a console you cannot fix without a toolchain is
the wrong thing to have between a person and a robot.
| Dataflow | Nodes | Needs |
|------------------------|--------------------------------------|--------------------|
| `dataflow.yml` | teleop + bench stand-in | nothing |
| `dataflow-robot.yml` | joy + teleop + ulite6 | a pad and an arm |
| `dataflow-gamepad.yml` | the same, plus the probe, no console | a pad and an arm |
It is laid out like the arm's own pendant: each ring is quartered into sectors you hold,
with the out-of-plane axis as a pair of pills above it — the same shape and the same
directions as xArm Studio's jog control at `:18333`.
## Gamepad
| Ring | Sectors | Pills above |
|-----------|------------------------------------------------------------|---------------|
| translate | `+X` north, `−X` south, `Y+` **west**, `Y−` east | `−Z` `+Z` |
| rotate | `+pitch` north, `−pitch` south, `−roll` west, `+roll` east | `−yaw` `+yaw` |
| Control | Does (base frame) | Index | Units |
|----------------------|----------------------------------------------------------------|--------------|-------|
| Left stick X / Y | Translate in the horizontal plane: `+X` stick up, `+Y` stick right | axes 0, 1 | mm/s |
| Left / right trigger | Translate along Z: right trigger lifts (`+Z`), left lowers | axes 4, 5 | mm/s |
| Right stick X / Y | Rotate: `+roll` stick right, `+pitch` stick up | axes 2, 3 | deg/s |
| LB / RB | Yaw: RB is `+yaw` | buttons 6, 7 | deg/s |
| A | Close the tool | button 0 | — |
| B | Open the tool | button 1 | — |
| X | Release the E-STOP and clear the arm's error | button 3 | — |
| Y | Toggle freedrive | button 4 | — |
| Back | **E-STOP** — latches until X | button 11 | — |
**`Y+` is on the left**, matching xArm Studio and the right-hand rule with `+X` away from
the operator and `+Z` up. Two consoles that disagree about which way is `+Y` is a trap.
The sticks move the arm in its horizontal X/Y plane only; the triggers are the one path
to Z. Up on the stick sends the arm away from the operator, the same `+X` convention the
console draws.
The node serves the page and holds the WebSocket on `/ws` of the same port, so there is
one URL and nothing to keep in step. That runs on its own thread and meets the control
loop at two non-blocking points only, because a browser that stops reading must never
stall the thread that stops the arm. **The browser's deadman is the socket itself** — the
last one closing releases the lease and stops the arm.
## Inputs and outputs
Directions are held, not analog: speed comes from the dial, and each held direction is a
separate pointer, so two fingers work at once. The page re-sends its jog every 150 ms
against the node's 400 ms deadline, and sends a **fraction of full deflection**, never a
speed, so it never learns the robot's units. Controls are dimmed and inert unless the
console holds the lease. If `WEB_PORT` is taken the node **refuses to start**.
| Direction | Name | Description |
|-----------|----------------|--------------------------------------------------------|
| in | `tick` | 50 ms — change detection, deadman, telemetry |
| in | `joy` | One pad reading from `dora-joy` |
| in | `response` | An answer from the arm |
| in | `motion_state` | How a motion ended |
| in | `robot_state` | The arm's own state |
| in | `tcp_pose` | Tool-tip pose, six float32, mm and degrees |
| in | `joint_pose` | Joint angles, six float32, degrees |
| out | `twist` | **Standard.** `{linear, angular, frame}`, SI |
| out | `command` | **Standard.** `{action, value}`, robot-agnostic verbs |
| out | `jog` | *Deprecated.* mm/s + deg/s, for `dora-ulite6` |
| out | `request` | *Deprecated.* A service call, `request_id` in metadata |
| out | `ui_state` | The console's telemetry snapshot, as JSON |
## Environment variables
| Variable | Default | Description |
|--------------------------|-----------|--------------------------------------------------------|
| `SPEED_MM_S` | `60.0` | Translation speed at full deflection |
| `SPEED_DEG_S` | `30.0` | Rotation speed at full deflection |
| `DEADZONE` | `0.12` | Stick travel near centre to ignore |
| `EXPO` | `0.4` | How much of the curve is cubic; 0 is linear |
| `JOG_TTL_S` | `0.4` | Owner silence before the arm is stopped |
| `JOG_KEEPALIVE_S` | `0.2` | How often an unchanged velocity is repeated |
| `JOY_TTL_S` | `0.2` | `joy` silence before the pad reads as gone |
| `GAMEPAD_IDLE_RELEASE_S` | `2.0` | Untouched pad before it hands the arm back |
| `STATE_POLL_S` | `0.5` | How often to ask the arm what telemetry does not carry |
| `WEB_HOST` | `0.0.0.0` | Address the console binds to |
| `WEB_PORT` | `7000` | Console port; `0` opens no port at all |
## Development
@@ -298,7 +118,3 @@ uv run pytest # 149 tests, no gamepad, arm, browser or daemon needed
uv run ruff check .
uv run ruff format --check .
```
Every file here is testable without hardware, because there is no hardware. `tests/` names
its controls (`axes_for`, `buttons_for`) rather than numbering them — a test that numbers
its axes goes on passing while meaning something else once a pad renumbers them.