# AGENTS.md This file provides guidance to AI coding assistants when working with code in this repository. ## What this is A dora-rs C++ node that interfaces with ZED stereo cameras. Capture is free-running on its own thread at `ZED_FPS`; on each tick the event loop publishes the newest frame it has produced, or nothing if none arrived since the last tick. What goes out: a BGR image and a depth map every frame, camera intrinsics once per camera session, a camera state on every transition, and an XYZRGBA point cloud when `ZED_POINT_CLOUD` is on. Every payload is a typed Arrow array — the two frames as `std/media/v1/Image`, the rest as `std/core/v1/Float32` and `.../String` — which is what lets the node feed [dora-image-view](https://gitea.liria.cl/liria/dora-image-view) and anything else built against those types. Camera management lives in `src/zed/`, payload packing in `src/arrow/`, and the dora event loop in `src/main.cc`. The node is a camera source only. It ran inference in-process through `v0.1.0`, under `src/engines/`; that was removed so the node has no inference dependency and builds on any platform the ZED SDK supports. The removed code remains reachable at tag `v0.1.0`. ## Test ```bash tests/run.sh ``` Needs `g++` and `uv`; no camera, no ZED SDK, no CUDA. ## Build ```bash scripts/build.sh ``` The binary is installed to `bin/dora_zed` relative to the repo root. The script is also the dataflow's `build:` command: dora 1.0 executes build commands directly rather than through a shell, so `cd`, `&&` and command substitution do not work there. **Requirements:** dora 1.0+ (verified with `dora-cli 1.0.1`), CMake 3.21+, ZED SDK 5.x (at `/usr/local/zed`), CUDA Toolkit, Rust stable toolchain (for dora-rs C++ bindings). The first build clones dora-rs from GitHub and compiles `dora-node-api-cxx` via Cargo. This takes a while. Subsequent builds are incremental. If `DORA_ROOT_DIR` is set to a local dora checkout, it builds against that instead. For a build without installing the SDK stack on the host, see the `Dockerfile` (Ubuntu 24.04 — the newest release with a ZED SDK; there is no Stereolabs build for 26.04). Run the compile with `--gpus all`. ## Run ```bash dora up dora start dataflow.yml # camera alone dora start dataflow_view.yml --uv # camera plus dora-image-view ``` The two dataflows both declare the camera node, so run one at a time. Camera behavior is configured entirely through environment variables (see README.md for the full list: `ZED_RESOLUTION`, `ZED_FPS`, `ZED_DEPTH_MODE`, etc.). ## Architecture - **`src/util/env.h`** — Shared inline env-variable parsing helpers (`get_env_int`, `get_env_str`, `get_env_bool`, `get_env_float`). - **`src/zed/camera.h`** — `zed::Config`, `zed::Calibration`, and `zed::Camera` class. Camera wraps the ZED SDK lifecycle: `open()` (one attempt, returns success), warmup, grab (image + depth + point cloud), calibration, device timestamp, blank-frame check, `close()` and `reset()` (close plus `sl::Camera::reboot()` where the model allows it). Exposes `handle()` for engine access. - **`src/zed/capture.h/cc`** — `zed::Capture` and `zed::Frame`. Owns the camera on a dedicated thread: open, warmup, grab, blank/stall detection, backoff and escalation all live here, along with the packing of every payload into owned buffers. The newest frame is handed to the reader by swapping under a mutex (`take_frame`), which also recycles the previous frame's buffers so steady-state capture does not reallocate. **Nothing outside this file may call the ZED SDK** — it blocks unboundedly on a disconnected camera, which is what froze the node when the loop drove the camera directly. - **`src/zed/camera.cc`** — Implementation. SDK enum parsers live in an anonymous namespace. `parse_depth_mode` runs in `Config::from_env()`, not in the constructor, so an unrecognised `ZED_DEPTH_MODE` exits before the node joins the dataflow rather than falling back to a default. - **`src/arrow/array.h/cc`** — Builds the Arrow arrays the node publishes, against the Arrow C data interface: the two ABI structs are defined in the header rather than pulled from Arrow C++, which would be a heavy dependency for a producer that exports one array per output and never reads one. `image()` packs an `std/media/v1/Image` row, `float32()` and `string()` the primitive payloads. The payload bytes are **borrowed**, not copied — they only have to outlive the send, since dora IPC-encodes the array into shared memory inside `send_arrow_output` and then calls the release callbacks. Each node's release frees its children before itself, so releasing the root frees the tree. - **`src/main.cc`** — Dora event loop and output publishing only. On any input event (intended to be driven by a tick timer; the id is not inspected) it drains `take_state_change` and `take_frame` from the capture thread and publishes `image` and `depth`, plus `point_cloud` when `ZED_POINT_CLOUD` is on and `camera_info` on the first frame of a camera session (`camera_info_pending`, re-armed on reconnection). `send()` hands one `arrow_c::Exported` to `send_arrow_output`. `set_intrinsics` and `set_frame_stamps` stamp every output of a frame with the same intrinsics, `frame_id` and the two timestamps (`device_timestamp_ns`, `host_timestamp_ns`; both Unix-epoch nanoseconds); nothing about a frame's shape or encoding travels as metadata any more, since the Image struct carries it. The loop never touches the SDK. On exit it calls `capture.stop()` and waits 2 s for the thread; if the thread is still inside a blocking SDK call it gives up and `_Exit(0)`s rather than let dora time out and kill the node. - **`DoraTargets.cmake`** — Handles building or fetching dora-rs and generating the CXX bridge files. Two paths: local (`DORA_ROOT_DIR`) or git clone. Produces `dora_node_api_cxx` library and the `node_bridge.cc` glue. - **`scripts/build.sh`** — Configure/compile/install in one shell-free-callable step. Referenced by both dataflows, the `Dockerfile` and the README. - **`dora-node.yml`** — Node manifest (`apiVersion: 1`): typed input/output contract, entrypoint, build command. `dora validate` injects these types into any dataflow that reaches the node by `path:`; a `git:`-sourced node does **not** pick it up, which is why both dataflows build from the checkout. `image` and `depth` are `std/media/v1/Image`; dora's compatibility graph has no edge from `std/core/v1/UInt8` to it, so a consumer declaring the struct rejects a producer declaring the buffer whatever it actually sends — the manifest has to move with the payload. - **`dataflow.yml`** — Example dora dataflow: the camera alone, no viewer and no Python dependency. Built from this checkout with `path:` + `build:` and `strict_types: true`. A consumer wires the node from a tag instead (see README) — dora 1.0 pins a source with the mutually exclusive `tag:`, `rev:` or `branch:`. - **`dataflow_view.yml`** — The same camera node plus [dora-image-view](https://gitea.liria.cl/liria/dora-image-view) on `image`, `depth` and `camera_info`, fetched from a tag. Run it with `--uv`, which gives the viewer its own managed environment. The viewer's manifest is not read at validate time (only a `path:` node's is), so the file repeats its contract in `input_types:` to get the two checked against each other. dora 1.0 has no cross-dataflow wiring (an input's `source` must resolve to a node in the same descriptor), so the camera node is duplicated here rather than referenced, and the two files are run one at a time. - **`tests/run.sh`** — Builds and runs the payload tests: `tests/arrow_test.cc` under `-fsanitize=address,undefined` (the release callbacks have to free the whole tree), and `tests/test_arrow.py`, which imports the exported arrays through pyarrow's C data interface and checks the values. `tests/arrow_export.cc` is the C shim the Python side calls. Covers `src/arrow` only, so it needs no camera, no ZED SDK and no dora. - **`.gitea/workflows/validate.yml`** — CI gates on push and pull request: `dora validate` on both dataflows, and `tests/run.sh`. Neither needs a camera, the ZED SDK or CUDA. - **`Dockerfile`** — Ubuntu 24.04 x86-64 build environment (CUDA 12.8, ZED SDK 5.2, Rust). No ARM64/Jetson image; build natively there. No camera needed; run the compile with `--gpus all`. Sets `NVIDIA_DRIVER_CAPABILITIES=compute,utility,video` — the `video` capability is what makes the container runtime mount NVDEC/NVENC, which `libsl_zed.so` links against. Rust lives at `/usr/local/{rustup,cargo}` rather than `/root` so the build can run as the invoking user. `docker build -t dora-zed-build . && docker run --rm --gpus all --user "$(id -u):$(id -g)" -v "$PWD:/src" -v dora-zed-cargo:/usr/local/cargo/registry dora-zed-build`. ## Key APIs - **dora C++ API** (``): `init_dora_node()`, `dora_node.events->next()`, `event_type()`, `send_arrow_output()`, `new_metadata()`. - **ZED SDK** (``): `sl::Camera`, `sl::InitParameters`, `sl::RuntimeParameters`, `sl::Mat`. - Output data is sent as Arrow arrays: `send_arrow_output` takes an `ArrowArray`/`ArrowSchema` pair by pointer and moves both out, so a payload is built once with `src/arrow` and handed over. ## Tools - **Issue tracker:** Gitea. Use the Gitea MCP tools (`mcp__gitea__*`) to read and manage issues, pull requests, and other repository operations. ## Rules - Do not mention AI tools in commit messages or documentation.