remove the YOLO-World open-vocabulary engine

Deletes the yoloworld_onnx engine, the CLIP BPE tokenizer, the standalone
test binary and both export scripts. Drops the update_vocabulary input and
the yoloworld_onnx/open_vocab dispatch from main.cc, along with the now
unused Engine::set_labels. Documentation follows.
This commit is contained in:
2026-09-07 05:10:59 -03:00
parent 44eec29b83
commit f1934c9b4a
14 changed files with 8 additions and 1132 deletions
+2 -2
View File
@@ -12,7 +12,7 @@
#
# ONNX Runtime: Microsoft does not publish official GPU binaries for ARM64.
# The native engine (ZED SDK built-in TensorRT) works without ONNX Runtime.
# To use the open_vocab engine, build ONNX Runtime from source:
# To use the yolo_onnx engine, build ONNX Runtime from source:
# https://onnxruntime.ai/docs/build/eps.html#tensorrt
set -euo pipefail
@@ -67,7 +67,7 @@ fi
echo ""
echo ">>> ONNX Runtime (ARM64 GPU): no official pre-built binary available."
echo " The native ZED engine works without ONNX Runtime."
echo " To use the open_vocab engine, build from source:"
echo " To use the yolo_onnx engine, build from source:"
echo " https://onnxruntime.ai/docs/build/eps.html#tensorrt"
echo ""