docs: clarify ONNX Runtime dependency and input handling
ONNX Runtime is a configure-time dependency for every build, not only for the yolo_onnx engine. The event loop no longer inspects the input id, so it grabs on any input rather than specifically on tick.
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@@ -11,8 +11,8 @@
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# JetPack 7.1 (L4T 38.4)
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#
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# ONNX Runtime: Microsoft does not publish official GPU binaries for ARM64.
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# The native engine (ZED SDK built-in TensorRT) works without ONNX Runtime.
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# To use the yolo_onnx engine, build ONNX Runtime from source:
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# ONNX Runtime is still needed to configure the build; only the yolo_onnx
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# engine uses it at runtime. Build it from source:
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# https://onnxruntime.ai/docs/build/eps.html#tensorrt
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set -euo pipefail
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@@ -66,8 +66,8 @@ fi
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# --- ONNX Runtime ---
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echo ""
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echo ">>> ONNX Runtime (ARM64 GPU): no official pre-built binary available."
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echo " The native ZED engine works without ONNX Runtime."
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echo " To use the yolo_onnx engine, build from source:"
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echo " Needed to configure the build; only yolo_onnx uses it at runtime."
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echo " Build from source:"
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echo " https://onnxruntime.ai/docs/build/eps.html#tensorrt"
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echo ""
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